[acc-cca-l] CGSA Special Event: 2023 Best Paper Panels//Événement spécial de l'ACÉJ: Panels des meilleures communications de 2023

Alison Harvey alison.harvey at glendon.yorku.ca
Tue Sep 26 07:00:08 MDT 2023


[△EXTERNAL]



Hi folks, apologies for cross posting. The Canadian Game Studies Association hopes you can join us for this *free* event!

*La version française suit.*


In collaboration with York University’s Institute for Research on Digital Literacies (IRDL), the Canadian Game Studies Association is pleased to once again celebrate the amazing Best Paper Award winners from the 2023 conference!

Please join us for two Best Paper panels on October 5 from 12-2 PM (EDT) via Zoom. The panels will feature a 15 minute recap of each paper and ampletime for moderated questions and discussion with the authors.

This event is free and open to everyone interested in games scholarship, so please encourage friends and colleagues to attend!

SIGN UP HERE <https://forms.gle/PuoBp6pWpLfy7Q9Q8>


NB We will email the zoom link to all registered attendees on the day of the event.

Schedule:


Session A (12-1 PM EDT/HNE)

*A Crip Reimagining of Safety Tools and Frameworks *

Bea Livesey-Stephens, Abertay University


*Play-at-Home Partnership: Intimacy, Invisibility & the Industrial Legacy
of Spousal Labour in (Streaming) Games*

Christine H. Tran, University of Toronto


*From Hobby to Hustle: The Professionalization of Dungeons & Dragons*

Nicole Winchester, York University


Session B (1-2 PM EDT/HNE)

*Escaping Moloch’s Gauntlet: Undergraduate Pedagogical Perspectives in
Minecraft*

Nat Torre, Andrew Rochon, Theodore Fox, and Angelica Calcagnile, Concordia
University

*Playing the Demos: Agential Limitations and Democratic Game Design*


Caighlan Smith, Memorial University of Newfoundland


*Now You’re Playing With Solar Power*

Alex Custodio and Michael Iantorno, Concordia University

///////////////////////

En collaboration avec The Institute for Research on Digital Literacies (IRDL) de l’Université York, L’Association canadienne d’études des jeux est heureux de célébrer pour la deuxième fois la victoire des incroyables gagnant·e·s des Prix pour les meilleures communications de la conférence de 2023 !

L’ACÉJ tiendra deux panels pour la meilleure communication le 5 octobre de 12h à 14h (HNE) via Zoom. Les panels incluront un récapitulatif d’une durée de quinze minutes pour chaque communication, et beaucoup de temps pour des questions modérées et des discussions avec les auteur·e·s.

L’événement est gratuit et ouvert à tou·te·s celleux qui s’intéressent aux études sur le jeu, alors n’hésitez pas à inviter vos ami·e·s et collègues à y assister !

INSCRIVEZ-VOUS ICI <https://forms.gle/PuoBp6pWpLfy7Q9Q8>

NB Nous enverrons le lien de zoom à tou·te·s les participant·e·s inscrits le jour de l'événement.


Horaire:

Session A, (de 12h à 13h HNE)


A Crip Reimagining of Safety Tools and Frameworks
Bea Livesey-Stephens, Abertay University


Play-at-Home Partnership: Intimacy, Invisibility & the Industrial Legacy of Spousal Labour in (Streaming) Games
Christine H. Tran, University of Toronto


>From Hobby to Hustle: The Professionalization of Dungeons & Dragons
Nicole Winchester, York University


Session B (de 13h à 14h HNE)


Escaping Moloch’s Gauntlet: Undergraduate Pedagogical Perspectives in Minecraft
Nat Torre, Andrew Rochon, Theodore Fox, and Angelica Calcagnile, Concordia University


Playing the Demos: Agential Limitations and Democratic Game Design
Caighlan Smith, Memorial University of Newfoundland


Now You’re Playing With Solar Power
Alex Custodio and Michael Iantorno, Concordia University
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